![]() You’re better served earning coins, pumping them into the in-game gacha in the hopes of getting performance-enhancing parts for the cars of Speed characters you like, and then sticking with the people who feel the need for speed. It can be more distracting than beneficial when you get one. ![]() The only ones you really want are the White Wisps, which offer a speed boost, and the Yellow Wisps, which turn you into a speedy drill. Which means you really have to look away from the track to see if it is the particular one you want. There are 14 different kinds of Wisps, and they all have similar body shapes. Fancy that in a game where “gotta go fast” is basically the main character’s catchphrase. If you manage to get the right mods, you can get the speed stat high enough on a Technique character to help, which might be handy since going on rough terrain doesn’t slow them down, but still. Power characters are mostly useless, since their speed is the lowest and all they have going for them is the ability to crash into things without slowing down. Especially since you can perform a Radial Burst move that can destroy an aggressive Wisp that someone might use against them. This means whether you play alone or with friends, online or offline, going with Sonic, Amy, Blaze, Shadow, or Metal Sonic is the right choice. The stats that matter most in the game are speed and handling, and those two are these characters specialties. In Team Sonic Racing, you quickly learn the Speed racers are the “good” ones. Unfortunately, that variety doesn’t mean much when a game isn’t properly balanced. There is a lot of variety here, which is good. They all also have their secrets and extra path options for people to exploit. Each one has a certain ambiance to it, which extends to the layout, challenges, music, and obstacles. There are seven different Zones, each with three tracks, for a total of 21. One is always a Speed type, which prioritizes speed and handling, another is a Technique character with good handling and acceleration, and the Power characters have high boost and defense. There are four teams, each with three racers, for a grand total of 12 characters. It also helps familiarize you with the different racers and tracks. It is a good way to learn your skills, experiment with unusual racing challenges, and earn coins to get new mods that alter cars’ performances and appearances. You unlock new challenges on the map, which can involve things like traditional races on one track for three laps, a speed challenge where you try to hit boosts, tasks where you attempt to collect rings, and a Grand Prix in each area that involve races on four different, but connected, tracks. You start with Team Sonic, which means Sonic, Tails, and Knuckles are available. What’s great about the Team Sonic Racing campaign is that it offers quite a bit of variety to it. While his motives seem questionable, various allies and enemies all get involved in events that may or may not end up being a little dangerous and nefarious. Why? Well, he has some new cars that need testing. You may not expect a campaign and story in a kart racer, but Team Sonic Racing has got one! An alien named Dodon Pa, who rules the Donpa Kingdom and has a Donpa Motors car line, has come to Planet Wisp to convince Sonic and the other familiar faces in his world to compete in a Grand Prix. Team Sonic Racing tries to do some new things, which can be interesting and should be lauded, but some technical difficulties get in the way. Also, there have been great Sonic racers before, like Sonic & All-Stars Racing Transformed. ![]() Many of the stages from major games have roads or tracks running through them. They have a reckless disregard for the rules. He and his friends are known for racing around at ridiculous speeds. Sonic seems like a character who should be some sort of poster child for racing games. ![]()
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